“Outlast 2” By Christopher Alfonso

There is a new game that came out and scaring everyone. Outlast 2 is a first-person psychological, survival horror video game developed and published by Red Barrels and distributed by Warner Bros. Outlast 2 has two prequels. They are Outlast and outlast: whistleblower.

 

Like the two previous titles, the game is built in Unreal Engine 3, but slightly modified. Developers commented that in this way, they can take all the assets from previous games, such as animations, scripts, etc. Players are able to run and crouch behind objects to avoid their pursuers, as well as hide within various places, whether it be a barrel, locker or a pool of water. There is a limited sprint mechanic, which will decrease the more the player runs. The movement system was also reworked allowing players to slide when running. Players can restore health by bandaging their wounds. This, however, takes a few seconds and can be disrupted by nearby enemies. The Camcorder makes its return, with a slightly different HUD and overall appearance. Its night vision can be implemented to help the player navigate through darkness, however batteries are required to keep the camera running. Philippe Morin also noted that enemy AI is being remade from scratch and their patterns will differ from the first game.

 

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